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In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.
Genres
Real Time Strategy (RTS)Strategy
Platforms
PC (Microsoft Windows)
Modes
Single playerMultiplayer
Themes
FantasyScience fiction
Perspective
Bird view / Isometric
Developer
Publisher
Cheats (0)
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Discussion (0)
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