← All games
I Indianapolis 500: The Simulation

Indianapolis 500: The Simulation

(1989) + Follow

Indianapolis 500: The Simulation is a 1989 computer game. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. It was developed by the Papyrus Design Group, consisting of David Kaemmer and Omar Khudari, and distributed by Electronic Arts. It first released for DOS and later for the Amiga in 1990. Indianapolis 500: The Simulation attempts to be a full simulation of the Indianapolis 500 race, with 33 cars and appropriate Indy car "feel". While racing, it only offers a first-person perspective, but the game offers a replay mode as well. Indy 500 offers the ability to realistically set up the car, and any changes made to the car directly affect how it handles. The field is represented as realistic and the qualifying order stays true to the 1989 Indianapolis 500 starting grid.

Browse free Indianapolis 500: The Simulation trainers and cheats created and shared by the Modcado community.

Trainer Options / Cheats (0)

Don't see the cheat you want? Create it yourself with Modcado →

No trainer options published for this game yet. Publish one from the modcado app.

Game knowledge

Minimum specs

Its store page lists none.

Sign in to see what players' verified hunts found about this game's values, and the controls and playbooks they shared from Modcado.

Discussion (0)

Sign in to post
No posts yet — start the conversation.

modcado-ui reports (0)

Sign in to report

How does modcado-ui run with this game? Report whether it launches, the overlay appears and the trainer options apply — and discuss workarounds.

No reports yet — be the first to say how modcado-ui runs with this game.