
High Strangeness is a hybrid of 8 and 16 bit games - a 12 bit adventure. The inspiration of the game comes from many Action-Adventure and RPG games of yesteryear. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe. Throughout the game your pixel art perspective of the world will be infused with visions of watercolor illustrations that shed some light on your mysterious surroundings. The chiptune soundtrack by Dino Lionetti and Rich Vreeland backs up the aesthetic of the world and sets the mood for strange happenings.
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Game knowledge
Minimum specs
- Windows
- Windows Vista SP2
- Processor
- Intel Core 2 Duo CPU E4500 2.20GHz / AMD Athlon 64 X2 Dual Core Processor 4600+, 2.4GHz
- Graphics card
- ATI Radeon HD 4650 1GB
- RAM
- 2 GB
- Graphics memory
- 1 GB
- Disk space
- 1 GB
From the game's store page.
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