
(5/22/23 - First released version has some glaring bugs! I'm sorry but some sound effects are not being heard on all clients, and some bugs with point capture are present) Dawn vs Dusk is a 3v3, PvPvE, asymmetric, hard-point capture, styled, brawler. Featuring Unreal Engine 5 and Paragon assets, this game is a re-imagining of what that franchise could have been. There are no lanes, there are no towers to destroy; only three capture pads. When a team captures a pad they get Gold points to spend on card upgrades. Cards change the game by giving health, mana, or damage boosts. Each player receives 5 lives with no respawn timer, so play smart! Last team standing wins! As of today, May 22, 2023 the game is still a baby. Please be patient as I work solo to build and update this game. Early access, pre-alpha gameplay is not representative of the finished product, but comments and constructive criticism are welcome.
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Game knowledge
Minimum specs
- Windows
- Win10 x64, 64-bit
- Processor
- Intel 980x and newer
- Graphics card
- Nvidia 980ti and newer
- RAM
- 16 GB
- DirectX
- 12
- Disk space
- 3.1 GB
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